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Classes in robocode used by robocode | |
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_AdvancedRadiansRobot
This class is used by the system as a placeholder for all *Radians calls in AdvancedRobot. |
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_AdvancedRobot
This class is used by the system as a placeholder for all deprecated calls. |
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_Robot
This class is used by the system, as well as being a placeholder for all all deprecated (meaning, you should not use them) calls. |
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AdvancedRobot
A more advanced type of robot that allows non-blocking calls, custom events, and writes to the filesystem. |
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Bullet
Represents a bullet. |
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BulletHitBulletEvent
This event is sent to onBulletHitBullet
when one of your bullets hits another bullet. |
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BulletHitEvent
This event is sent to onBulletHit
when one of your bullets hits another robot. |
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BulletMissedEvent
This event is sent to onBulletMissed
when one of your bullets has misses. |
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Condition
Condition is used to define custom waitFor and
custom events for a AdvancedRobot . |
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CustomEvent
This event is sent to onCustomEvent
when a custom condition is met. |
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DeathEvent
This event is sent to onDeath
when your robot dies. |
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Event
The basic superclass of all Robocode events |
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HitByBulletEvent
A HitByBulletEvent is sent to Robot.onHitByBullet(robocode.HitByBulletEvent) when you are hit by a bullet. |
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HitRobotEvent
A HitRobotEvent is sent to Robot.onHitRobot(robocode.HitRobotEvent) when you collide with another robot
You can use the information contained in this event to determine what to do. |
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HitWallEvent
A HitWallEvent is sent to Robot.onHitWall(robocode.HitWallEvent) when you collide a wall. |
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MessageEvent
A MessageEvent is sent to TeamRobot.onMessageReceived(robocode.MessageEvent) when a teammate sends you a message. |
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Robot
The basic robot class that you will extend to create your own robots. |
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RobotDeathEvent
This event is sent to onRobotDeath
when another robot (not you) dies. |
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ScannedRobotEvent
A ScannedRobotEvent is sent to Robot.onScannedRobot(robocode.ScannedRobotEvent) when you scan a robot. |
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SkippedTurnEvent
A SkippedTurnEvent is sent to AdvancedRobot.onSkippedTurn(robocode.SkippedTurnEvent) when skipping a turn. |
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WinEvent
This event is sent to onWin
when your robot wins the round. |
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